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	<title>Comments for Hit the Apex</title>
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	<link>http://hit-the-apex.com</link>
	<description>Game design articles, theories and level concepts by Chris Roper.</description>
	<lastBuildDate>Thu, 05 Apr 2012 19:48:00 +0000</lastBuildDate>
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		<title>Comment on The Fault by Hunter (@HuntHaines)</title>
		<link>http://hit-the-apex.com/2012/04/05/the-fault/#comment-59</link>
		<dc:creator><![CDATA[Hunter (@HuntHaines)]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 19:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=153#comment-59</guid>
		<description><![CDATA[I want to put the car in reverse and floor it backwards just as an attempt to delay the crash. But it was very well made i really liked it.]]></description>
		<content:encoded><![CDATA[<p>I want to put the car in reverse and floor it backwards just as an attempt to delay the crash. But it was very well made i really liked it.</p>
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		<title>Comment on The Fault by Steven Horn (@shorn)</title>
		<link>http://hit-the-apex.com/2012/04/05/the-fault/#comment-58</link>
		<dc:creator><![CDATA[Steven Horn (@shorn)]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 17:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=153#comment-58</guid>
		<description><![CDATA[Whoooah! Nice work man. This is something to be proud of.]]></description>
		<content:encoded><![CDATA[<p>Whoooah! Nice work man. This is something to be proud of.</p>
]]></content:encoded>
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		<title>Comment on The Fault by colelc</title>
		<link>http://hit-the-apex.com/2012/04/05/the-fault/#comment-57</link>
		<dc:creator><![CDATA[colelc]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 17:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=153#comment-57</guid>
		<description><![CDATA[This is some great stuff! That bridge scene was intense as hell. Good job!]]></description>
		<content:encoded><![CDATA[<p>This is some great stuff! That bridge scene was intense as hell. Good job!</p>
]]></content:encoded>
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		<title>Comment on The Fault by deanastley</title>
		<link>http://hit-the-apex.com/2012/04/05/the-fault/#comment-56</link>
		<dc:creator><![CDATA[deanastley]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 17:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=153#comment-56</guid>
		<description><![CDATA[Wow. That is very impressive, Roper. You&#039;ve got a lot of talent. I&#039;ve used Unity before but have never attempted on the scale of this. It&#039;s actually inspiring.]]></description>
		<content:encoded><![CDATA[<p>Wow. That is very impressive, Roper. You&#8217;ve got a lot of talent. I&#8217;ve used Unity before but have never attempted on the scale of this. It&#8217;s actually inspiring.</p>
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		<title>Comment on The Fault by Jushin</title>
		<link>http://hit-the-apex.com/2012/04/05/the-fault/#comment-55</link>
		<dc:creator><![CDATA[Jushin]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 17:22:56 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=153#comment-55</guid>
		<description><![CDATA[Well done, Chris]]></description>
		<content:encoded><![CDATA[<p>Well done, Chris</p>
]]></content:encoded>
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		<title>Comment on Length by don</title>
		<link>http://hit-the-apex.com/2010/07/11/length/#comment-50</link>
		<dc:creator><![CDATA[don]]></dc:creator>
		<pubDate>Sun, 04 Sep 2011 19:23:10 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=55#comment-50</guid>
		<description><![CDATA[When this generation first came out I would railagainst games that were &quot;too&quot; short recently my opinion has changed.
When I look back at games I played groing up I used to never complain that I could come home and finish Contra or Mario in less than a minute. Adjusted for inflation those games cost more than games do now.]]></description>
		<content:encoded><![CDATA[<p>When this generation first came out I would railagainst games that were &#8220;too&#8221; short recently my opinion has changed.<br />
When I look back at games I played groing up I used to never complain that I could come home and finish Contra or Mario in less than a minute. Adjusted for inflation those games cost more than games do now.</p>
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		<title>Comment on Level Concept: Lost City by Chris Roper</title>
		<link>http://hit-the-apex.com/2011/08/30/level-concept-lost-city/#comment-49</link>
		<dc:creator><![CDATA[Chris Roper]]></dc:creator>
		<pubDate>Sun, 04 Sep 2011 16:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=110#comment-49</guid>
		<description><![CDATA[I have all three installed as well, all in their default locations, so I didn&#039;t really need to set anything up and they all worked as expected. Google is probably your best friend in this case...]]></description>
		<content:encoded><![CDATA[<p>I have all three installed as well, all in their default locations, so I didn&#8217;t really need to set anything up and they all worked as expected. Google is probably your best friend in this case&#8230;</p>
]]></content:encoded>
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		<title>Comment on Level Concept: Lost City by Olly</title>
		<link>http://hit-the-apex.com/2011/08/30/level-concept-lost-city/#comment-48</link>
		<dc:creator><![CDATA[Olly]]></dc:creator>
		<pubDate>Sun, 04 Sep 2011 16:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=110#comment-48</guid>
		<description><![CDATA[I have Crysis 2, Sandbox, and Cryengine3 SDK installed, perhaps the fact I have all of them is causing problems? though the Sandbox and SDK are in different directories. The SDK opens the test level with the lighthouse but not the Crysis 2 levels, which makes vague sense. But the sandbox refuses to open anything. Which were you using?]]></description>
		<content:encoded><![CDATA[<p>I have Crysis 2, Sandbox, and Cryengine3 SDK installed, perhaps the fact I have all of them is causing problems? though the Sandbox and SDK are in different directories. The SDK opens the test level with the lighthouse but not the Crysis 2 levels, which makes vague sense. But the sandbox refuses to open anything. Which were you using?</p>
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		<title>Comment on Level Concept: Lost City by Chris Roper</title>
		<link>http://hit-the-apex.com/2011/08/30/level-concept-lost-city/#comment-47</link>
		<dc:creator><![CDATA[Chris Roper]]></dc:creator>
		<pubDate>Sun, 04 Sep 2011 15:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=110#comment-47</guid>
		<description><![CDATA[Thanks. Do you have Crysis 2 installed? I had no issues, so I don&#039;t have any troubleshooting tips, unfortunately. I don&#039;t know if it matters, but you might want to make sure that you&#039;ve installed the Crysis 2 editor as opposed to the full CryEngine SDK - I&#039;m not sure whether or not the latter will load the game&#039;s assets.]]></description>
		<content:encoded><![CDATA[<p>Thanks. Do you have Crysis 2 installed? I had no issues, so I don&#8217;t have any troubleshooting tips, unfortunately. I don&#8217;t know if it matters, but you might want to make sure that you&#8217;ve installed the Crysis 2 editor as opposed to the full CryEngine SDK &#8211; I&#8217;m not sure whether or not the latter will load the game&#8217;s assets.</p>
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		<title>Comment on Level Concept: Lost City by Olly</title>
		<link>http://hit-the-apex.com/2011/08/30/level-concept-lost-city/#comment-46</link>
		<dc:creator><![CDATA[Olly]]></dc:creator>
		<pubDate>Sun, 04 Sep 2011 09:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://hit-the-apex.com/?p=110#comment-46</guid>
		<description><![CDATA[I downloaded the sandbox editor the other day and can&#039;t even get it to load existing levels. Any chance you&#039;ll be doing a tutorial at any point? Great work by the way.

Beyond!


Olly]]></description>
		<content:encoded><![CDATA[<p>I downloaded the sandbox editor the other day and can&#8217;t even get it to load existing levels. Any chance you&#8217;ll be doing a tutorial at any point? Great work by the way.</p>
<p>Beyond!</p>
<p>Olly</p>
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