Level Concept: Aztec
These level concepts are a quick “sketch” of an area that could potentially be built out into a fully playable environment, akin to a highly-detailed piece of concept art.
This one was probably about 6 hours of work, excluding the final lighting process, and was built using the July 2011 release of the Unreal Development Kit (UDK). Click the image for a larger version.
All foliage assets come included with UDK. The blocks were built in Blender specifically for this project.
Categories: Level Concepts
