Home > Level Concepts > Level Concept: Aztec

Level Concept: Aztec

These level concepts are a quick “sketch” of an area that could potentially be built out into a fully playable environment, akin to a highly-detailed piece of concept art.

This one was probably about 6 hours of work, excluding the final lighting process, and was built using the July 2011 release of the Unreal Development Kit (UDK). Click the image for a larger version.

All foliage assets come included with UDK. The blocks were built in Blender specifically for this project.

Categories: Level Concepts
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